钢铁雄心4
Hearts of Iron IV
类别 基础游戏
发布时间 / 补丁2016-06-06 / 1.0
钢铁雄心4(Hearts of Iron IV,缩写为HOI 4),是一款Paradox Interactive发行的大战略游戏,为钢铁雄心3的续作。时间跨度为1936至1948年,聚焦于第二次世界大战的形成与进行。
钢铁雄心4于2014年1月23日的Paradox Forums上公布,在2016年的D日(D-Day,2016年6月6日)正式发布[1]。
目录
1 基本信息
1.1 宣传内容
1.2 开发组
1.3 扩展包
1.4 国家包
2 系统要求
2.1 最低配置
2.2 推荐配置
3 开发者日志
4 参考资料
基本信息
宣传内容
全面战略战争
这场战争不仅在陆地,海洋和空中赢得了胜利,而且在实验室、工厂、后院、国际贸易以及每个人的心中都赢得了胜利。
最真实的实时战争模拟
让第二次世界大战的最高统帅们用当时的武器与您作战——坦克、飞机、轮船、枪支和新发现的大规模毁灭性武器。
在有史以来最严重的人类冲突中作为任意国家战斗
您可以从二战前夕 1936剧本中选择,也可以从闪电战 1939剧本中选择。
开发组
该游戏由六人组成的核心团队开发,并获得了Paradox Development Studios其他成员的大力支持。
Podcat (主管/设计/编程)
Darkrenown ((脚本/研究/设计))
TomaszKowalczyk (程序设计员)
Guraan (程序设计员)
Sideburnout (2D美术制作)
larre (3D美术/地图制作)
扩展包
共赴胜利 —— 发布于2016年12月15日。
玉碎瓦全 —— 发布于2017年6月14日。
唤醒勇虎 —— 发布于2018年3月8日。
炮手就位 —— 发布于2019年2月28日。
抵抗运动 —— 发布于2020年2月25日。
寸步不退 —— 发布于2021年11月23日。
唯有浴血 —— 发布于2022年9月28日。
以力御暴 —— 发布于2023年10月10日。
Götterdämmerung —— 发布于2024年11月14日。
国家包
博湾纷争 —— 发布于2020年10月15日。
忠诚试炼 —— 发布于2024年3月7日。
Graveyard of Empires 将在2025年第一季度发布。
系统要求
最低配置
操作系统:Windows 7(32位)/8/10(最新Service Pack),带有DirectX 9.0c/Ubuntu 14.04 LTS x32/Mac OS X 10.10或更高版本。
处理器:AMD Athlon II X4 640 3.0 GHz或Intel Core 2 Quad 9400 with 2.66 Ghz。
内存:2 GB RAM。
图形:AMD HD 5770或NVIDIA GTX 460,具有1024MB VRAM或更高。
硬盘空间:4GB可用硬盘空间:4GB可用。
多人游戏模式需要互联网连接。
需要注册并登录Steam才能连接互联网。
推荐配置
操作系统:带有DirectX 9.0c的Windows 7(64位)/8/10(最新Service Pack)。
处理器:AMD Phenom II X4 850(3.3 GHz)或Intel i3 2100 3.1 GHz。
图形:AMD HD 6850或具有1024MB VRAM或更佳的Nvidia GTX 560Ti。
内存:4GB RAM。
多人游戏模式需要互联网连接。
需要注册并登录Steam才能连接互联网。
开发者日志
主条目:开发者日志
All developer diaries about Hearts of Iron IV (base game).
No.
Title and Link
Description
Date
1
Our Vision
Design goals
2014-02-07
2
The Tools of War
Equipment, production and research
2014-03-07
3
Bringing WWII to the mainstream
Dogs!
2014-04-01
4
Land Doctrines
Doctrine paths
2014-04-11
5
Production Lines
How things get built
2014-05-09
6
Division Design
Division planner, division template
2014-06-13
7
Air Combat
Air war
2014-07-11
8
Experience and Variants
Production
2014-08-08
9
Vacation and Air tech
Air technology tree
2014-09-12
10
Naval Combat
Naval gameplay
2014-10-10
11
Map & Graphics
Visual aesthetics of the game
2014-11-07
12
Internal Politics
Internal affairs of a country
2015-01-16
13
Conscription & Training
Manpower, recruitment, training
2015-02-20
14
National Focuses
National focuses
2015-03-20
15
On the high seas
Naval battles
2015-04-11
16
World Tension
World tension, war justifications
2015-05-08
17
Johan Invades Germany
Barely a dev diary
2015-06-12
18
Army Planner
Creating and deploying units
2015-06-26
19
Equipment
How equipment works
2015-07-03
20
Soviet Union and Communism
Soviet Union and Communism
2015-08-14
21
Land Combat
Land combat mechanics
2015-08-21
22
Support Companies
List of support companies
2015-08-28
23
Industrial Capacity
How factories function
2015-09-04
24
Trade and Resources
Overview of international trading
2015-09-11
25
Laws and Politics
How to manage government
2015-09-18
26
The Navy
Naval doctrines and naval technology
2015-09-25
27
Italy
Italy's situation in the game
2015-10-02
28
Weather & Terrain
How weather and terrain function
2015-10-09
29
Factions & Wargoals
How factions and wargoals function
2015-10-16
30
France
Overview of France
2015-10-23
31
Peace Conferences
Ending wars
2015-10-30
32
The USA
Overview of USA
2015-11-06
33
Supply
The supply system and supply areas.
2015-11-13
34
Civil Wars
Civil Wars and Coups.
2015-11-20
35
Germany
Overview of Germany
2015-11-27
36
Helping out in other wars
Helping out in other countries wars without directly getting involved
2015-12-04
37
Carrier Warfare
How aircraft carriers work.
2015-12-11
38
Submarines
How submarines work
2015-12-18
39
The Radio
Radios, reinforce chance and radar stations.
2016-01-08
40
Changes to the game
Completely revised factory slots mechanic, World Tension..
2016-01-15
41
Order of Command
OOC and Commander traits
2016-01-22
42
Japan
Overview of Japan
2016-01-29
43
Diplomacy and other options
Diplomacy, Factions, War Goals, ... also: HOI4 is now in BETA
2016-02-05
44
Occupation and Resistance
Managing occupied territory
2016-02-12
45
Battle Plans
How battle plans work
2016-02-19
46
United Kingdom
Overview of UK
2016-02-26
47
China
Overview of China
2016-03-04
48
Naval Invasions
How naval invasions work
2016-03-11
49
Nukes!
Atomic bomb - Research and requirements for production and use
2016-03-18
50
Generic Focus Trees
Generic Focus trees and DDR mat support
2016-04-01
51
Sound & Music
Music & Sound Design in Hearts of Iron IV
2016-04-08
52
Modding
A look at the improved modding support in Hearts of Iron IV
2016-04-15
53
2D art
Sideburnout talks about the 2D graphics of Hearts of Iron IV
2016-04-22
54
AI
SteelVolt speaks of the topic no one wants to touch, but everyone wants to know about
2016-04-29
55
QA
A closer look into the QA process when developing Hearts of Iron IV
2016-05-06
56
Bits & Pieces
Mopping up a bunch of smaller topics not covered in other Development Diaries
2016-05-13
57
Poland: United and Ready
About the free DLC shipped with all copies of Hearts of Iron IV
2016-05-20
58
Tutorial, Wiki & Browser
A look at the tools we provide to help you learn how to play Hearts of Iron IV
2016-05-27
59
D-day
A short, final message from Podcat before we release
2016-06-03
All developer diaries about the post-release patches, patch 1.1 (aka Red Ball Express) and patch 1.2 (aka Sunflower).
Patch 1.2 (Sunflower)
No.
Title and Link
Description
Date
4
Back from Vacation
AI changes and MP hotjoin in 1.2, aka 'Sunflower'
2016-08-05
5
Custom Difficulty Settings
AI improvements and implantation of custom difficulty settings at game setup
2016-08-12
6
Sunflower (patch 1.2)
Port Strikes and AI improvements to upgrading templates and naval missions coming in Sunflower
2016-08-19
7
New Releasable Nations
A look at new releaseable nations and more of the AI improvements coming in Sunflower (patch 1.2)
2016-08-26
8
Sunflower Improvements
Sunflower updates: GUI improvements, naval balance, focus trees
2016-09-02
9
Bugs and Stats
Readying Sunflower for release and sharing some gameplay stats
2016-09-09
10
Sunflower is Live
Patch 1.2 is out live, next patch is 1.3 aka "Torch"
2016-09-16
Patch 1.1 (Red Ball Express)
No.
Title and Link
Description
Date
1
Release and Future
Podcat shares his thoughts on the release, as well as discussing the near future patches
2016-06-10
2
Red Ball Express
Tweaks to access to allied territory, peace conferences, invasions and naval bombers along with new battle plan modes upcoming in 'Red Ball Express'
2016-06-17
3
Summer Vacation
The team is going on a well deserved summer vacation
2016-07-01
参考资料
↑ 推特(Twitter), D-day release, 2016年6月6日